Y’know what Kuma can’t stand the most? Puzzles. Not because he thinks they should be relegated to their own games. Not because they’re poorly implemented in this dark, Burton-esque adventure game. And certainly not because they add tension to an already tense game.
No, he just sucks.
And today, we see him beat his head against the wall so hard we had to call the carpenter. So while I deal with that, enjoy Kuma leading Six through this creepy adventure in the bowels of The Maw.